Secret World Legends – Rogue Agent + Achievement – Elite 10
Rogue Agent mission and “I got this” achievement … After a couple fails …
But fails usually in this game makes everyone get better … hehe
Rogue Agent mission and “I got this” achievement … After a couple fails …
But fails usually in this game makes everyone get better … hehe
There was a way to start this mission at the lowest difficulty and complete the first 2 parts of the mission, exit and take the highest possible to just face boss and send some rockets to paper-targets, but FC decided that it was not the right way to do things .. Now with whatever difficulty you start the mission it remains, so pick it wisely …
This is the Elite 10 difficulty with a lot of areas that i could get myself obliterated but managed to stay alive.
From what i noticed only the hit points change on the enemies and i managed to glance a bit more often than usual.
Nothing changes except the hp of mobs, they do a little more damage and from what i noticed i glanced a bit more than usual … Other than that the achievement is still easy & possible, the run can be done without getting aggro and all is good …
Lately i have been doing the car park mission which i thought was difficult but seems much easier than Into Darkness and after few runs of Into darkness it becomes a very easy task .. .Except the boring last fight that takes … long … Rest are easy imho
Most of the times we form 2 groups to deal with NYR – elite 5 … Usually we clear it first time if ppl are not drunk and focused 😛
O.D.O.
a nice fast run with O.D.O.
The Polaris is the name of the first dungeon in the game
Special thanks to heren40 for bringing this amazing group together and tank like a boss … amazing guy
The rest were also awesome of course and probably much much better dps than me and really made it feel running elite 9 dungeons like a breeze …
Dungeons in SWL
Story:
The Polaris
Hell Raised
The Darkness War
The Ankh
Hell Fallen
The Facility
Hell Eternal
The Slaughterhouse
Something that is very very very very sad so far (for meh) is that so far in elite 1 up to elite 10 only the following dungeons are completed:
The Polaris
Hell Raised
The Darkness War
The Ankh
Hell Fallen
And the dungeons that are not available after story are the following:
The Facility – Very hard but amazing during secret world legends i had the chance to die hundreds of times after beta swl to try complete it …
Hell Eternal – Very nice dungeon, not as hard as facility but still very nice and group entering needed to know tactics to be able to manage it nicely.. Else it was frustrating and a bloodbath… Also another dungeon with hundreds of deaths and re-tries and hours and hours of mixed feelings since beta release of swl… Not yet available is -lets say – sad even though i didn’t really enjoy myself in there…
The Slaughterhouse – Well .. words cannot describe what i am feeling.. This dungeon was the main dungeon i was spamming all day, every day during secret world legends .. Personal favorite i loved it when the dps was nice, loved it more when people were failing boss after boss, try after try.
For me there is nothing better than Slaughterhouse with the exception of Manufactory and Manufactory Breached of course …
Special thanks to heren40 for bringing this amazing group together and tank like a boss … amazing guy
The rest were also awesome of course and probably much much better dps than me and really made it feel running elite 9 dungeons like a breeze …
Dungeons in SWL
Story:
The Polaris
Hell Raised
The Darkness War
The Ankh
Hell Fallen
The Facility
Hell Eternal
The Slaughterhouse
Something that is very very very very sad so far (for meh) is that so far in elite 1 up to elite 10 only the following dungeons are completed:
The Polaris
Hell Raised
The Darkness War
The Ankh
Hell Fallen
And the dungeons that are not available after story are the following:
The Facility – Very hard but amazing during secret world legends i had the chance to die hundreds of times after beta swl to try complete it …
Hell Eternal – Very nice dungeon, not as hard as facility but still very nice and group entering needed to know tactics to be able to manage it nicely.. Else it was frustrating and a bloodbath… Also another dungeon with hundreds of deaths and re-tries and hours and hours of mixed feelings since beta release of swl… Not yet available is -lets say – sad even though i didn’t really enjoy myself in there…
The Slaughterhouse – Well .. words cannot describe what i am feeling.. This dungeon was the main dungeon i was spamming all day, every day during secret world legends .. Personal favorite i loved it when the dps was nice, loved it more when people were failing boss after boss, try after try.
For me there is nothing better than Slaughterhouse with the exception of Manufactory and Manufactory Breached of course …
The Ankh is the name of the fourth dungeon in the game
Special thanks to heren40 for bringing this amazing group together and tank like a boss … amazing guy
The rest were also awesome of course and probably much much better dps than me and really made it feel running elite 9 dungeons like a breeze …
Dungeons in SWL
Story:
The Polaris
Hell Raised
The Darkness War
The Ankh
Hell Fallen
The Facility
Hell Eternal
The Slaughterhouse
Something that is very very very very sad so far (for meh) is that so far in elite 1 up to elite 10 only the following dungeons are completed:
The Polaris
Hell Raised
The Darkness War
The Ankh
Hell Fallen
And the dungeons that are not available after story are the following:
The Facility – Very hard but amazing during secret world legends i had the chance to die hundreds of times after beta swl to try complete it …
Hell Eternal – Very nice dungeon, not as hard as facility but still very nice and group entering needed to know tactics to be able to manage it nicely.. Else it was frustrating and a bloodbath… Also another dungeon with hundreds of deaths and re-tries and hours and hours of mixed feelings since beta release of swl… Not yet available is -lets say – sad even though i didn’t really enjoy myself in there…
The Slaughterhouse – Well .. words cannot describe what i am feeling.. This dungeon was the main dungeon i was spamming all day, every day during secret world legends .. Personal favorite i loved it when the dps was nice, loved it more when people were failing boss after boss, try after try.
For me there is nothing better than Slaughterhouse with the exception of Manufactory and Manufactory Breached of course …
The Darkness War is the name of the third dungeon in the game
Special thanks to heren40 for bringing this amazing group together and tank like a boss … amazing guy
The rest were also awesome of course and probably much much better dps than me and really made it feel running elite 9 dungeons like a breeze …
Dungeons in SWL
Story:
The Polaris
Hell Raised
The Darkness War
The Ankh
Hell Fallen
The Facility
Hell Eternal
The Slaughterhouse
Something that is very very very very sad so far (for meh) is that so far in elite 1 up to elite 10 only the following dungeons are completed:
The Polaris
Hell Raised
The Darkness War
The Ankh
Hell Fallen
And the dungeons that are not available after story are the following:
The Facility – Very hard but amazing during secret world legends i had the chance to die hundreds of times after beta swl to try complete it …
Hell Eternal – Very nice dungeon, not as hard as facility but still very nice and group entering needed to know tactics to be able to manage it nicely.. Else it was frustrating and a bloodbath… Also another dungeon with hundreds of deaths and re-tries and hours and hours of mixed feelings since beta release of swl… Not yet available is -lets say – sad even though i didn’t really enjoy myself in there…
The Slaughterhouse – Well .. words cannot describe what i am feeling.. This dungeon was the main dungeon i was spamming all day, every day during secret world legends .. Personal favorite i loved it when the dps was nice, loved it more when people were failing boss after boss, try after try.
For me there is nothing better than Slaughterhouse with the exception of Manufactory and Manufactory Breached of course …
Manhattan Exclusion zone, aka New York Raid, aka NYR is a dungeon in New York with 4 difficulty modes (story – Elite 1 – Elite 5 – Elite 10) and in weekly missions the story counts along with one of the Elite modes. You can complete it as many times and you want, but the rewards really worth it only the first time. You can spend time better instead of running the dungeon multiple times and it resets every Tuesday.
Pug is a “Pick Up Group” meaning that random agents either in group matching or some other way get together from multiple cabals to complete the task. Story is easiest and Elite 10 hardest with a lot of differences in between.